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23-09-2011, 05:05 PM | Bericht: #41
cantdieatm 
(23-09-2011 02:29 PM)Drolix schreef:  shared stealth

do want.

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23-09-2011, 07:38 PM | Bericht: #42
Royalarmyguy 
Okay, finally a Intresting topic.

First of all, I don't see why so many people are discussing the PP/gunner/both :/
Anyways, let's get onwards.

Mark Target
This ability Is really a anti-Commando ability, but can provide some help V Gunners & Soldiers too.
The lack of use here comes down to one thing, It dosen't provide any direct help while In a fight.

What Is In my mind Is making this ability connected to the pistol.

What I want to add to MT Is a slight armor/resistance reduction, making the pistol shots deal a bit higher damage.

I don't know If It should be like PS and PB, so It would require a Pistol to equip MT, or If the new effect just wouldn't help you.

Also, It would help other Commandos and Soldiers alot.

Got another Idea, will present It later.

[Afbeelding: stealthosig.png]
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24-09-2011, 09:06 AM | Bericht: #43
Royalarmyguy 
Bump >:C

[Afbeelding: stealthosig.png]
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24-09-2011, 11:29 AM | Bericht: #44
Killer-Fussel 
(23-09-2011 07:38 PM)Royalarmyguy schreef:  Okay, finally a Intresting topic.

First of all, I don't see why so many people are discussing the PP/gunner/both :/
Anyways, let's get onwards.

Mark Target
This ability Is really a anti-Commando ability, but can provide some help V Gunners & Soldiers too.
The lack of use here comes down to one thing, It dosen't provide any direct help while In a fight.

What Is In my mind Is making this ability connected to the pistol.

What I want to add to MT Is a slight armor/resistance reduction, making the pistol shots deal a bit higher damage.

I don't know If It should be like PS and PB, so It would require a Pistol to equip MT, or If the new effect just wouldn't help you.

Also, It would help other Commandos and Soldiers alot.

Got another Idea, will present It later.

No please not.

Mandos with pistols are already overpowered against mandos with Sniper Rifle.
They use Elexier and Stealth 5 while a Sniper Mando use Stealth and PS 5 first. Then elexier of course. But lower level mandos would have problems with that.

Against other classes it sounds ok for me.

[Afbeelding: labels=1]
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24-09-2011, 11:42 AM | Bericht: #45
Murzyn8 
(24-09-2011 11:29 AM)Killer-Fussel schreef:  No please not.

Mandos with pistols are already overpowered against mandos with Sniper Rifle.
They use Elexier and Stealth 5 while a Sniper Mando use Stealth and PS 5 first. Then elexier of course. But lower level mandos would have problems with that.

Against other classes it sounds ok for me.

Dual lr pistol with 5 stealth is a fail. Your argument is invalid.

[Afbeelding: 14717_s.gif]

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24-09-2011, 11:42 AM | Bericht: #46
Royalarmyguy 
(24-09-2011 11:29 AM)Killer-Fussel schreef:  
(23-09-2011 07:38 PM)Royalarmyguy schreef:  Okay, finally a Intresting topic.

First of all, I don't see why so many people are discussing the PP/gunner/both :/
Anyways, let's get onwards.

Mark Target
This ability Is really a anti-Commando ability, but can provide some help V Gunners & Soldiers too.
The lack of use here comes down to one thing, It dosen't provide any direct help while In a fight.

What Is In my mind Is making this ability connected to the pistol.

What I want to add to MT Is a slight armor/resistance reduction, making the pistol shots deal a bit higher damage.

I don't know If It should be like PS and PB, so It would require a Pistol to equip MT, or If the new effect just wouldn't help you.

Also, It would help other Commandos and Soldiers alot.

Got another Idea, will present It later.

No please not.

Mandos with pistols are already overpowered against mandos with Sniper Rifle.
They use Elexier and Stealth 5 while a Sniper Mando use Stealth and PS 5 first. Then elexier of course. But lower level mandos would have problems with that.

Against other classes it sounds ok for me.
Complaining about snipers having a hard time? [Afbeelding: rant.gif]


You get one shot for free (You got stealth)
Then you need one more shot, not too hard eh?

Seriously, I don't think you've understood that the most overpowered thing In the game atm Is a sniper.

Also, they don't bring any fun to a combat, they only annoy people.

They need a nerf If anything.

Also, only camping (Failing) Dual LRP users use Stealth 5.

It's not even worth considering, becouse as a pistolero you actually fight.

[Afbeelding: stealthosig.png]
(Dit bericht is het laatst bewerkt op 24-09-2011 om 11:45 AM door Royalarmyguy.)
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24-09-2011, 01:36 PM | Bericht: #47
Rupp97 
-Nerf the Rifles, especially the Fast Sniper, the Slow one is a bit finer (Yes, I am a sniper)
-Give Mandos something to Get HP OR for Teamplaying
-Do something with PB

If something gets changed for Mandos, the other classes should get something equal good also

(Dit bericht is het laatst bewerkt op 24-09-2011 om 06:58 PM door Rupp97.)
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24-09-2011, 01:58 PM | Bericht: #48
Falkhorn 
Buff the SR Pistol so we have a decent back up to counter knifers.

[Afbeelding: 2a2t01.png]
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24-09-2011, 02:42 PM | Bericht: #49
Royalarmyguy 
(22-09-2011 07:27 AM)HATE schreef:  General Commando discussion here please.

(24-09-2011 01:36 PM)Rupp97 schreef:  -Gunners should not have a PP
-Nerf the Rifles, especially the Fast Sniper, the Slow one is a bit finer (Yes, I am a sniper)
-Give Mandos something to Get HP OR for Teamplaying
-Delete Tank ( PLEASE; THEY JUST SUCK)
-Do something with PB

If something gets changed for Mandos, the other classes should get something equal good also
[Afbeelding: confused.gif]

[Afbeelding: stealthosig.png]
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24-09-2011, 03:00 PM | Bericht: #50
dajurgen 
the recoil of the fast rifle should be the half of the slow rifle Sleepy

Dead game
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24-09-2011, 03:40 PM | Bericht: #51
HaveUSeenMe? 
- get all classes more balanced
- more life for mandos
- take the tanks out of the game... rly they suck!
thats it
Bedaa!

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24-09-2011, 05:57 PM | Bericht: #52
bhtest 
(24-09-2011 03:00 PM)dajurgen schreef:  the recoil of the fast rifle should be the half of the slow rifle Sleepy

Yeah, let's make it even easier to spam headshots with level 5 PS. Dodgy
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24-09-2011, 07:23 PM | Bericht: #53
0wneUrHero 
How about an ability that makes commandos cap flags faster ?

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24-09-2011, 08:12 PM | Bericht: #54
dajurgen 
(24-09-2011 05:57 PM)bhtest schreef:  
(24-09-2011 03:00 PM)dajurgen schreef:  the recoil of the fast rifle should be the half of the slow rifle Sleepy

Yeah, let's make it even easier to spam headshots with level 5 PS. Dodgy

Whut ?

this is the recoil of the fast rifle:

[Afbeelding: srrifle.png]


now compare that to the slow one:

[Afbeelding: lrrifle.png]


so u see i was suggesting to nerf it , not buff it Dodgy

Dead game (Dit bericht is het laatst bewerkt op 24-09-2011 om 09:50 PM door dajurgen.)
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25-09-2011, 12:40 AM | Bericht: #55
artrail 
(24-09-2011 11:42 AM)Royalarmyguy schreef:  
(24-09-2011 11:29 AM)Killer-Fussel schreef:  
(23-09-2011 07:38 PM)Royalarmyguy schreef:  Okay, finally a Intresting topic.

First of all, I don't see why so many people are discussing the PP/gunner/both :/
Anyways, let's get onwards.

Mark Target
This ability Is really a anti-Commando ability, but can provide some help V Gunners & Soldiers too.
The lack of use here comes down to one thing, It dosen't provide any direct help while In a fight.

What Is In my mind Is making this ability connected to the pistol.

What I want to add to MT Is a slight armor/resistance reduction, making the pistol shots deal a bit higher damage.

I don't know If It should be like PS and PB, so It would require a Pistol to equip MT, or If the new effect just wouldn't help you.

Also, It would help other Commandos and Soldiers alot.

Got another Idea, will present It later.

No please not.

Mandos with pistols are already overpowered against mandos with Sniper Rifle.
They use Elexier and Stealth 5 while a Sniper Mando use Stealth and PS 5 first. Then elexier of course. But lower level mandos would have problems with that.

Against other classes it sounds ok for me.
Complaining about snipers having a hard time? [Afbeelding: rant.gif]


You get one shot for free (You got stealth)
Then you need one more shot, not too hard eh?

Seriously, I don't think you've understood that the most overpowered thing In the game atm Is a sniper.

Also, they don't bring any fun to a combat, they only annoy people.

They need a nerf If anything.

Also, only camping (Failing) Dual LRP users use Stealth 5.

It's not even worth considering, becouse as a pistolero you actually fight.
It’s their Job!! ( moron ) they don’t have the HP/ shield to go Toe to toe with the other classes
when the game started it was solders go toe to toe with Gunners helping with the Big guns & commandos LONG range snipping

[Afbeelding: 3]
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25-09-2011, 09:42 AM | Bericht: #56
Royalarmyguy 
(25-09-2011 12:40 AM)artrail schreef:  
(24-09-2011 11:42 AM)Royalarmyguy schreef:  
(24-09-2011 11:29 AM)Killer-Fussel schreef:  
(23-09-2011 07:38 PM)Royalarmyguy schreef:  Okay, finally a Intresting topic.

First of all, I don't see why so many people are discussing the PP/gunner/both :/
Anyways, let's get onwards.

Mark Target
This ability Is really a anti-Commando ability, but can provide some help V Gunners & Soldiers too.
The lack of use here comes down to one thing, It dosen't provide any direct help while In a fight.

What Is In my mind Is making this ability connected to the pistol.

What I want to add to MT Is a slight armor/resistance reduction, making the pistol shots deal a bit higher damage.

I don't know If It should be like PS and PB, so It would require a Pistol to equip MT, or If the new effect just wouldn't help you.

Also, It would help other Commandos and Soldiers alot.

Got another Idea, will present It later.

No please not.

Mandos with pistols are already overpowered against mandos with Sniper Rifle.
They use Elexier and Stealth 5 while a Sniper Mando use Stealth and PS 5 first. Then elexier of course. But lower level mandos would have problems with that.

Against other classes it sounds ok for me.
Complaining about snipers having a hard time? [Afbeelding: rant.gif]


You get one shot for free (You got stealth)
Then you need one more shot, not too hard eh?

Seriously, I don't think you've understood that the most overpowered thing In the game atm Is a sniper.

Also, they don't bring any fun to a combat, they only annoy people.

They need a nerf If anything.

Also, only camping (Failing) Dual LRP users use Stealth 5.

It's not even worth considering, becouse as a pistolero you actually fight.
It’s their Job!! ( moron ) they don’t have the HP/ shield to go Toe to toe with the other classes
when the game started it was solders go toe to toe with Gunners helping with the Big guns & commandos LONG range snipping
I know It's their job Mr.IDidn'tUnderstandThePostIQuoted.
I know the cheap/tactical job of snipers.
And I'm fine with It, just that they can bring down a entire group of people with ease.
Really, the thing needing a nerf most In the game Is the snipers.
Dodgy

[Afbeelding: stealthosig.png]
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25-09-2011, 09:43 AM | Bericht: #57
OverpoweredTree 
(23-09-2011 12:35 PM)HATE schreef:  
(23-09-2011 08:08 AM)MadnesWTF schreef:  blues think to add new ability aswell with increase max lvl

The only reason to raise max level (in my mind) is to provide more Hero Points that can be spent into new abilities.

So yes - I agree.

I think it's possible that you can add more abilities without raising the level cap. There are set-ups for every playstyle, and that playstyle has like 3 different set-ups already. By changing one weapon, you get a new playstyle. By adding a new ability, you get a new kind of set-up, maybe with 1 new ability, you get new set-ups for every playstyle. It 's a challenge trying to find the best playstyle with the limited hero points, which I like. The problem surely isn't the limitation of hero points, but more the limitation of abilities, IMO.
(Dit bericht is het laatst bewerkt op 25-09-2011 om 09:45 AM door OverpoweredTree.)
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25-09-2011, 09:56 AM | Bericht: #58
bhtest 
(24-09-2011 08:12 PM)dajurgen schreef:  so u see i was suggesting to nerf it , not buff it Dodgy

Apologies, i misunderstood! Undecided
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25-09-2011, 10:47 AM | Bericht: #59
dajurgen 
(25-09-2011 09:56 AM)bhtest schreef:  
(24-09-2011 08:12 PM)dajurgen schreef:  so u see i was suggesting to nerf it , not buff it Dodgy

Apologies, i misunderstood! Undecided

it can happen ,
apologies accepted Smile

Dead game
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25-09-2011, 12:09 PM | Bericht: #60
Lollittaja 
Delete Pirate Pistols on Gunners and refund the 450 BF to them.
That would buff Mandos a lot.
It's really devastating when you are sniping in VV for example, Gunner shoots you from far away with PP to head, you loose 60hp, Then you have to run and your bandage gets wasted. (Or you get killed because you were already on 60hp)

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