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Assult shotty+Lr shotty? |
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16-05-2012, 10:48 AM |
Post: #1
epicchickengod
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Since am a cheapskate, i dont feel like buying the stolen shotty to do dual lr shotguns. But i do have the assult shotty from a old dotd, and am wondering, would the assult shotty and lr shotty work to replace dual lr shotties?
![]() Add me on skype please D: Name is epicchicken1123
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16-05-2012, 11:03 AM |
Post: #2
Rufsan62
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No! I got Super Slugger and Assualt and...No, just no. Buy Pilfered/Stolen instead, they are better in dual lr sg.
~Rufsan Never Run When You Can Walk
Never Walk When You Can Stand Never Stand When You Can Sit Never Sit When You Can Lay Down Never Lay Down When You Can Sleep And Never, Say No To Clean Fresh Water -Ack Ack |
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16-05-2012, 11:24 AM |
Post: #3
ScrubFire
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(16-05-2012 11:03 AM)Rufsan62 Wrote: No! I got Super Slugger and Assualt and...No, just no. Buy Pilfered/Stolen instead, they are better in dual lr sg.damn i was hoping it worked ;(
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16-05-2012, 06:06 PM |
Post: #4
s0zage
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I geuss that it would work but I don't support this build, it's just overpowered in my opinion.
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16-05-2012, 08:30 PM |
Post: #5
WorldBosh
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You'd need to time yourself when using a normal super/uber LR SG in tandem with the assault SG since the assault SG's bullets have a lower bullet velocity than the normal super/uber LR SG. Also, the assault SG has a tighter spread, which you could probably use to your advantage.
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17-05-2012, 01:39 AM |
Post: #6
epicchickengod
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Kruz gameplay with the Assault shotty and the lr shotty. ![]() Add me on skype please D: Name is epicchicken1123
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17-05-2012, 07:38 AM |
Post: #7
=Oblivion=Sliced
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Well, since the assault shotgun his firing speed is slower you won't be able to pull off as many shots as with dual lr sg. Also because of this your switching will be harder and more strange. On top of that the assault shotgun only has 6 bullets, because of this you'll need to reload it more often wich results in more 1 sg using, wich isn't the point of dual lr sg AT ALL.
Assault sg is more of a burst weapon using it in between your mg shots for like a opening/finishing shot or to skeet shoot people after rpg'ing them. I would just go for the stolen lr sg, it may cost you a bit of money but it will be much more efficient. =Oblivion= |
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17-05-2012, 02:42 PM |
Post: #8
FlaSh[b]aCk
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I think it would be kinda awkward since they function differently...
![]() Artwork by Jess, IPlayBFH4Free, Jonzzon, JoZou and Moran647. All credit goes to them. |
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19-05-2012, 06:28 PM |
Post: #9
Yohhh
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I just played 1 day with this combi. It is op, but strange.
I switch gun manually. The Assault is often too slow to shoot immediately after the LR, so my firerate is very bad. My feeling is Assault > LR. I made a nice 79 damage 1 time with Assault. LR max damage is around 59, something. So if you can fire fast, this is a truly OP build. If not, it is pain in ass...
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19-05-2012, 07:19 PM |
Post: #10
=Oblivion=Sliced
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(19-05-2012 06:28 PM)Yohhh Wrote: I just played 1 day with this combi. It is op, but strange. The lr shotgun can make up to 80 damage. Let's see how that works out: =Oblivion= |
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20-05-2012, 01:02 AM |
Post: #11
Yohhh
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Wow that is nice damage. Well guess I didnt have this chance
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26-05-2012, 04:21 PM |
Post: #12
5KYLAR
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If you use the AS pair it with the SRMG - PERIOD
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27-05-2012, 09:50 AM |
Post: #13
T3553RACT
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Assault Shotty and the new shotgun would probably make an awesome pair...!
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27-05-2012, 09:55 AM |
Post: #14
AAnnoo
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Whats the difference between AS and other LR shottys? Less damage on bigger range?
Don´t really like dual lr shottys but I might try. ![]() |
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27-05-2012, 02:58 PM |
Post: #15
Yohhh
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(27-05-2012 09:55 AM)AAnnoo Wrote: Whats the difference between AS and other LR shottys? Less damage on bigger range? AS = more concentrated shot zone, little more damages, slow loading speed, 6 bullets LR shotty = good spread, little less damages, normal loading speed, 8 bullets Then if you use AS + LR Shotty, u cannot switch without deadtime. Double LR shotty will be better for that.
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