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24-02-2012, 06:08 PM |
Post: #101
Phoenyxar
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(24-02-2012 04:07 PM)Foxxerz Wrote: Also 9 times out of 10 BS is not an insta kill. I don't know why people are so obsessed with saying that it is.If I'm left with 10 HP after one of those 9 out of 10 blasts, you could've just blasted me back to my spawnpoint straight away. Ofcourse BS isn't always an insta kill, but the problem is that it takes quite a large gap out of your opponent's HP without having to make too much of an effort for it. Since I mostly quit playing gunner and started lvling my soldiers now I quite realised that it needs a nerf now (not a large one, a small one would be perfect, but that's a different discussion) I only got lvl 3 BS now since I'm playing a lvl 14 Soldier now. Then you probably think: "Ofcourse being a soldier is easy at low lvls!" but there's the small twitch... My relatively high elo matchmakes me in mainly lvl 30 games where I can stand my place by the use of only two things: LR Pistol and BS But... I'm not saying that soldiers are OP (or in any way too OP) but they do have a small advantage over the 2 other classes when it comes down to making XP/Kills ; there's a reason that the majority of the players have a soldier as their main ![]() |
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24-02-2012, 07:38 PM |
Post: #102
mnjcompagnie
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to go on-topic, I dont think gunner is a no-skill class.
I dont think it is an OP class, it is easier in low-levels and harder in high-levels, soldier opposite. But to make a statement here, the only thing I think is OP is PS5/5+fast sniper. But that might be because I play as a gunner mostly. opinion These
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24-02-2012, 07:43 PM |
Post: #103
ShadyArmada
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thats just easy to answer
everyone knows this but ill say it yet again gunners mostly stand on top of the scoreboard every game they are indeed the easiest class from level 1-10 although they are the hardest class afterwards but no one really cares i have to admit for me its the easiest class |
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24-02-2012, 09:20 PM |
Post: #104
Siem828
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Become a skilled gunner looks easier then it is. ;p
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24-02-2012, 10:47 PM |
Post: #105
The_WUUSTER
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Exactly. What truly is OP (and no-skill) are commandos and PS and their rifles.
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24-02-2012, 11:30 PM |
Post: #106
ShadyArmada
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thats also one of the oldest discussions
the commando is just like every other class OP the gunner is OP at close range commando at long range and soldier at mid range they were each designed for the range they are OP in though there are some exceptions like gunners who know their way around with an RPG cause thats just OP at every range. And before the update the pirate pistol made the gunner a bit OP in the right hands so it wasnt a good idea and im glad they nerfed it. though i miss the big hits since my soldier uses it too. |
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24-02-2012, 11:35 PM |
Post: #107
ShadyArmada
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(24-02-2012 06:08 PM)Phoenyxar Wrote:(24-02-2012 04:07 PM)Foxxerz Wrote: Also 9 times out of 10 BS is not an insta kill. I don't know why people are so obsessed with saying that it is.If I'm left with 10 HP after one of those 9 out of 10 blasts, you could've just blasted me back to my spawnpoint straight away. Ofcourse BS isn't always an insta kill, but the problem is that it takes quite a large gap out of your opponent's HP without having to make too much of an effort for it. well basically i agree with you the soldier is not only good at Exp farming but it also has the capability to be lethal at each range when a soldier uses the widely used setup rudolfs/tommies and gerharts/harrys with a nade it is a feared enemy at every range( as long as the soldier can aim that is) |
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25-02-2012, 02:24 AM |
Post: #108
SweetName
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(24-02-2012 07:38 PM)mnjcompagnie Wrote: I dont think it is an OP class, it is easier in low-levels and harder in high-levels, soldier opposite. ^This^ sums up my feelings pretty well. and on a side note: I've never had a problem with just ONE soldier using BS. The only time BS every gives me REAL problems is when there is more than one soldier doing it together. /shrug I still tend to think that most of the gunners who complain about BS... don't actually understand how things work, and thus cause trouble for themselves. (If you pay attention so you're not sandwiched between soldiers and a building... you jump during the animation, and you fire your RPG while you're airborne.... Its REAL rare for ONE soldier to take away 50%+ of my life using JUST BS... and considering how fast I melt soldiers if I make it close and they DON'T blast me... or that a kegzooka takes away 50% of a soldiers life + slow... ) |
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25-02-2012, 02:29 AM |
Post: #109
DaveDaDon
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I think... that ea did a pretty good job looking at each characters abilities. and even tho everyone says that the only thing thats OP is, is a sniper with 5ps .. thats not true. only skilled snipers can really do their job well. ive seen so many guys with ps lvl 5 sitting on mountains and hitting like every 5th bullet. for a skilled soldier or gunner its no problem to get away from those campers. it takes alot of aiming to get down a gunner or soldier in 2 or 3 shots of a rifle. i think ea did well. even tho i didnt play soldier yet for real, and i got blasted 5000 times by soldiers with blasting strike and i got killed half of the times i dont think its OP. every skill is op in the hands of a guy whos actually able to play this game on its full potential
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25-02-2012, 02:41 AM |
Post: #110
The_WUUSTER
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(25-02-2012 02:24 AM)SweetName Wrote:(24-02-2012 07:38 PM)mnjcompagnie Wrote: I dont think it is an OP class, it is easier in low-levels and harder in high-levels, soldier opposite. I hate BS not b/c of the damage, but b/c so many times lucky soldiers manage to send me into the water on some infantry maps and get an easy kill (so much that I began suiciding every single time I land 10+ meters away from a ladder). |
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25-02-2012, 08:34 AM |
Post: #111
Killer_Spaz_2
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My (now) main hero is a gunner, and it's freaking awesome. I'm too sucky to be any good at any FPS games... I'm not good with close ranges, but if the enemy's far enough away, I can most of the time get him with a keg then finish him with my MG.The commandos are so annoying though... I'll be at a flag, when all of sudden, I lose half my hitpoints. I usually stand with my RPG to just blast my self in the air and the other guy.
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27-02-2012, 01:43 AM |
Post: #112
OneShotDropped
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(25-02-2012 02:41 AM)The_WUUSTER Wrote:(25-02-2012 02:24 AM)SweetName Wrote:(24-02-2012 07:38 PM)mnjcompagnie Wrote: I dont think it is an OP class, it is easier in low-levels and harder in high-levels, soldier opposite. Something to consider....you move faster than the soldier, so if you pay attention to positioning, in theory it should be impossible for him to ever blast you into the water without you giving him the opportunity.....unless you were fighting him on an island i suppose....then you're just screwed. lol |
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03-04-2012, 02:22 PM |
Post: #113
The_WUUSTER
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Bump :3
(27-02-2012 01:43 AM)OneShotDropped Wrote:(25-02-2012 02:41 AM)The_WUUSTER Wrote:(25-02-2012 02:24 AM)SweetName Wrote:(24-02-2012 07:38 PM)mnjcompagnie Wrote: I dont think it is an OP class, it is easier in low-levels and harder in high-levels, soldier opposite. Easy to avoid in maps like CC or RR, but in maps like PP and VV bodies of water are often next to important points; all it takes is a nice blast (or multiblast) to send a guy into the water. |
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03-04-2012, 04:21 PM |
Post: #114
ShadyArmada
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i have more often had the water problem at wicked wake
i love planes so i play that map often but the soldiers there team up, use BS at any level above 2 and there you go no wingclip, no easy landing on the wake itself, and definitely no easy round. |
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03-04-2012, 05:10 PM |
Post: #115
mnjcompagnie
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(03-04-2012 04:21 PM)ShadyArmadas signature Wrote: 95% of people would cry if they saw Justin Bieber about to jump into a tank of hungry sharks. If you are in the 5% who would climb up and push him in, then copy and paste this in your sig. I would say he had to make a salto, too bad I can't put this in my signature now ![]() OT People say snipers with PS5 still takes skill... I have played with it for ONE day, and I owned everyone (more honest: almost everyone)! No practice, no great skills required> Just a fast sniper rifle and PS5. Now I also must say I always have failed sniping and this felt weird. (Playing as a gunner with a sniper rifle). Most people were surprised ![]() Anyways, fast rifle + PS 5 is (in my opinion) very OP. So no, not the gunner but the commando. Too bad the knifing commando is a class left alone by the devs, they don't really have a chance at higher lvl's I do like them. (Backstabbed doesn't make me rage, it makes me laugh)
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12-04-2012, 09:47 AM |
Post: #116
epicchickengod
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I am always like lolololnoob when i see someone say gunners are better than both commandos and soldiers
![]() Add me on skype please D: Name is epicchicken1123
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12-04-2012, 07:44 PM |
Post: #117
Drew
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I drew a graph which depicts what I feel is the initial "pick up and play" skill ceiling and the skill ceiling that is required for skilled play of each class.
Le very accurate Graph Gunner |--[=====*===========]-------| Soldier |-----[==*========]----------------| Mando |--------*[====]-------------------------| The first "[" is where I would rate how easy it is to get into the class and the second "]" is where I think the skill level max's out at. A commando has the highest initial skill ceiling, to play at a basic level of skill, it is harder then the other 2 classes, but from there, there isn't much more skill that needs to be gained to max the class's potential. Whereas in contrast to this, the gunner has a very low initial skill ceiling, but to play truly well against skilled opponents requires a lot more skill. The soldier fits somewhere in the middle, while not as easy to pick up initially, free heals and easy map awareness cuts off the skill ceiling at a lower level then the gunner. The "*" represent where I think the average user play's at on the scale. Gunner's being a bit easier to play not because the class is easy to learn, but because soldiers aren't really playing the class to it's strengths. And well I rated the average commando as below where the initial "pick up and play" skill ceiling is because I see so many failmando's, seemingly completely unable to play the class to it's strengths, most of the time I think most commando's don't even know what they should be doing, only at higher level play do I see commando's doing well, which I feel is not because the commando is skilled, but because once you pass that first hurdle, it's not much further to the point where you can play the class really effectively. Edit: I haven't even skimmed this thread, but had been meaning to add my 2pence for a long time lol. |
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12-04-2012, 07:57 PM |
Post: #118
Pro_Driver55
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(17-10-2011 03:58 PM)Phoenyxar Wrote: stuffdamn bro! you are crazy good with RPG 83+% accuracy with it almost twice as many kills as deaths while using! .....but then I saw: more blindfires than volley shots more last kills than volley shots more duck hunts and tank shots than volley shots 6.4 w/l ratio default mg as weapon killed most by. wtf is going on here! |
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12-04-2012, 08:06 PM |
Post: #119
Abricola
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12-04-2012, 08:14 PM |
Post: #120
Punkbuster22
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(12-04-2012 07:57 PM)Pro_Driver55 Wrote:(17-10-2011 03:58 PM)Phoenyxar Wrote: stuffdamn bro! you are crazy good with RPG IKR closing in on GEN C. too I guess that could explain a portion of it, just not the 83% accuracy ![]() |


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