Gamasutra published an interview with Ben this week in which he states we will have two maps available for the launch of Battlefield Heroes. This news, while not new, seems to have caused quite a stir and we'd like to sort it out.
Ben returns to talk about the corporate culture of working for an EA owned company, reveals the origins of the conflict in Heroes, and talks about the process of creating a game's title and how it went for Heroes.
James Salt, the Lead Designer for Battlefield Heroes, takes us through the process of character classes creation, talks about the unique 3rd person view for Heroes, and drops some hints about the minimum computer specs!